My coworker has a bunch of awesome concepts from a canceled MMO he worked on at his site, so I decided to try modeling some. 

Materials are not final.

Concept by Andrew Runkle


Zbrushed pack of materials. Rendered in Marmoset.


More naked lady statue Dibella progress from Pittskrieg.


Two textures, two planes, and a whole lot of parallax.

Two textures, two planes, and a whole lot of parallax.


WIPGoing forward with one of the ideas I got for upgrading my scene. As I may have mentioned before, I totally don’t do characters. But statuettes of Dibella? Maybe.

WIP

Going forward with one of the ideas I got for upgrading my scene. As I may have mentioned before, I totally don’t do characters. But statuettes of Dibella? Maybe.


Had a pretty awesome weekend of game arty things with some friends!

I didn’t get a heck of a lot made, but got a lot started and even more ideas. 

Ironically, this wasn’t one of them! This was a Halo ammo crate lunch box that I modeled based on a concept like, a month ago. Strange what you find hiding in your directories…


kchachachaa said: These are dope, what are they for?

Personal project stuff. Just for practice really. Thanks!


Back From GDC

Finally back from my little trip to GDC. I’ve got a lot to upload about the trip, so cool stuff is coming for anyone interested. For now, it’s time to rest.


Two more for the goal today. Hoping to finish at least renders by later tonight. No way these get properly low poly’d tonight. 

I got packed and got most of my necessities ready for the flight tomorrow. 

Ugh, can’t wait.


Another pillar down.